AI Insights · Timothy · September 2025
Top Slime Games Performance in Portugal Q3 2025
Explore the performance trends of the top slime games in Portugal during Q3 2025, focusing on downloads, revenue, and active users.
The third quarter of 2025 saw interesting trends for the top slime games on the unified platform in Portugal. Here's a closer look at the performance of these popular apps, based on data from Sensor Tower.
Super Slime Simulator: DIY Art from Dramaton showed a varied performance. Weekly revenue peaked at around $179 in early July, then gradually declined to $9 by late September. Downloads demonstrated a slight upward trend in August, reaching 1.4K, while active users increased from 3.6K to 4.9K before a slight decline towards the end of the quarter.
Bruno – My Talking Slime Pet, also from Dramaton, experienced a peak in downloads at 1.5K in early August. Active users remained robust, peaking at 14.3K, while revenue remained modest, peaking at $24 in mid-August before dropping to zero by the end of the quarter.
My Talking Slimy - Slime Buddy by Pixeland OU had steady weekly downloads, peaking at 280 in late August. Revenue saw fluctuations, with a high of $154 in late June, gradually declining to $37 by the end of September. Active users remained relatively stable, hovering around 1.9K.
Slime Simulator Time: 3D ASMR from Questzy had rising download numbers, peaking at 418 in mid-August. Active users also saw growth, reaching 989 in the same period, though revenue remained at zero throughout the quarter.
Finally, Super Big Slime: Black Hole 3D by Supercent, Inc. maintained a steady download rate, with a peak of 243 in early July. Active users fluctuated, peaking at 10.8K in mid-July, while revenue saw minor peaks, with a notable $11 at both the end of July and September.
For more detailed insights and data, visit Sensor Tower.